Description
I organized and executed a weekend-long game development competition (Game Jam) for university students from UHasselt, PXL, and UCLL.
- Coordinated the end-to-end event lifecycle, including pre-event workshops, remote development phases, and an in-person showcase and awards ceremony at the UHasselt campus.
- Partnered with industry professionals (e.g., Alter Eyes and Bolt Blaster Games) and university faculty to provide hands-on workshops, 1-on-1 expert coaching, and professional judging.
- Facilitated in the workshop, based on my own years of experience in game development and game jams.
- Created the website and all (promotional) material.








